
/* GCSx
** FRONTEND.H
**
** Front-end module- leads to game, editor, configuration, etc.
*/

/*****************************************************************************
** Copyright (C) 2003-2006 Janson
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
** 
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
*****************************************************************************/

#ifndef __GCSx_FRONTEND_H_
#define __GCSx_FRONTEND_H_

// Initialize default (user-selected) video mode
// Called from main() and gcsxFrontEnd() and console
void initDefaultVideo();

// Start front end
// Handles all non-fatal exceptions
// Recursive (game module calls front end to handle menu requests)
void gcsxFrontEnd();

// Current program mode
enum {
    MODE_FRONTEND = 0,
    MODE_GAMEPLAY,
    MODE_EDITOR,
};

int getProgramMode();

#endif

